Ok, these don’t sound at all like ‘pets’ as are common in many games. You can be a tank, a damage-dealer, a healer or a combination of the above! With the Nano system, you can essentially change your character around anytime and have a range of abilities. We did this as an alternative to the typical "class system" of most MMO’s. Nanos are also tied to character level, so if you have 10 Nanos, you’re level 10. For example, you’ll receive the mission to go defeat Fusion Samurai Jack when you do, you get a Samurai Jack Nano. In the game, you get them by defeating evil versions of the CN characters. Each one gives your character different powers and abilities, and you can equip three at a time. They are stylized versions of Cartoon Network characters that you collect in the course of play. Logging off for a while will re-set the clock, so to speak. People can play FusionFall as long as they want! But after a certain point, you will find that you get fewer and fewer rewards from missions, until you get none at all. Is this a restriction on the length of time I can play, then? Also, there is the "Rest System", which limits the rewards you get for completing missions after a set amount of time, so that marathon sessions of the game are not encouraged. We know that kids have a limited amount of time to play, given school, family and other activities. Sure! For example, almost all the missions that you get in FusionFall can be completed pretty quickly. Would you mind elaborating on what some of those design decisions were? We are going to be a lot of kids’ first MMO, and we made design decisions based on that. There’s no question that it’s targeted for kids. We were happily surprised by all the positive feedback we received from the adult players, as well as the kids. We had a large number of both kids and adults playing in our Closed Beta and sneak peek weekends. Then the game specifically targets kids? Will adults enjoy it as well? (I’d love to play with my kids, for example.) In the Cartoon Network Universe, some of the characters are "aged up" a bit to bring them all into the same basic age-range of the target audience. It’s fast-paced and intended for kids to be able to jump in for limited amounts of time, have fun, accomplish something and then be done for the session.īut the characters don’t look like Ben or Dexter! And they do give an idea of what the game is about: saving the Cartoon Network Universe in cooperation with some of its iconic characters like Ben Tennyson and Dexter.įusionFall is a MMO that combines typical elements from those kinds of games (like missions, loot and action) with collecting (Nanos) and platforming gameplay. They weren’t exactly clear to me about what the game is or what I’d be doing… or even who the game was intended for. Ok, then that would be what the ads I’ve been seeing on the Cartoon Network are all about.